Your industries and services news from Indonesia
Provided by AGPSeoul, Korea , May 08, 2026 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today announced its unaudited financial results for the first quarter ended March 31, 2026, prepared in accordance with International Financial Reporting Standards as issued by the International Accounting Standards Board and business updates.
FIRST QUARTER 2026 HIGHLIGHTS
REVIEW OF FIRST QUARTER 2026 FINANCIAL RESULTS
Revenues
Online game revenues for the first quarter of 2026 were KRW 25,906 million (US$ 17,004 thousand), representing a 9.8% increase QoQ from KRW 23,594 million and a 37.8% increase YoY from KRW 18,806 million. The increase QoQ was mainly attributable to increased revenue from Ragnarok Online in Japan. The increase YoY was largely due to increased revenue Ragnarok Online in Thailand and initial revenues from Ragnarok Online America Latina launched in Latin America on May 28, 2025.
Mobile game revenues were KRW 132,800 million (US$ 87,168 thousand) for the first quarter of 2026, representing a 54.1% increase QoQ from KRW 86,175 million and a 15.0% increase YoY from KRW 115,486 million. The increase QoQ attributed to initial revenues from Ragnarok: The New World launched in Taiwan, Hong Kong and Macau on January 15, 2026, increased revenues from Ragnarok X: Next Generation in Global and initial revenues from Ragnarok Origin Classic launched in Southeast Asia (except Vietnam), Taiwan, Hong Kong, Macau and Korea on March 26, 2026. Such increase was partially offset by decreased revenues from Ragnarok: Twilight in Southeast Asia and Ragnarok M: Classic in Taiwan, Hong Kong, Macau and Global. The increase YoY was largely due to initial revenue from Ragnarok: The New World launched in Taiwan, Hong Kong and Macau on January 15, 2026 and increased revenue from Ragnarok X: Next Generation in Global. Such increase was partially offset by decreased revenues from Ragnarok M: Classic in Southeast Asia, Ragnarok: Rebirth in Taiwan, Hong Kong and Macau and Ragnarok Origin in Southeast Asia.
Other revenues were KRW 3,172 million (US$ 2,082 thousand) for the first quarter of 2026, representing a 13.8% decrease QoQ from KRW 3,681 million and remaining flat YoY from KRW 3,172 million.
Cost of Revenue
Cost of revenue was KRW 110,224 million (US$ 72,349 thousand) for the first quarter of 2026, representing a 48.4% increase QoQ from KRW 74,262 million and a 26.0% increase YoY from KRW 87,458 million. The increase QoQ was mainly due to initial commission paid for mobile game service related to Ragnarok: The New World in Taiwan, Hong Kong and Macau. The increase YoY was primarily due to initial commission paid for mobile game service related to Ragnarok: The New World in Taiwan, Hong Kong and Macau and increased commissions paid for mobile game services related to Ragnarok X: Next Generation in Global and Ragnarok: Twilight in Southeast Asia.
Operating Expenses
Operating expenses were KRW 20,824 million (US$ 13,669 thousand) for the first quarter of 2026, representing a 24.2% decrease QoQ from KRW 27,468 million and a 17.6% decrease YoY from KRW 25,276 million. The decrease QoQ was mainly due to decreased advertising expenses for Ragnarok Online in Thailand, Nobunaga's Ambition: The Road to the World in Japan and Ragnarok Abyss in Southeast Asia, and impairment losses on other non-current assets. The decrease YoY was mainly due to decreased advertising expenses for Ragnarok Idle Adventure Plus in Global, Ragnarok Begins in Taiwan, Hong Kong and Macau and Ragnarok V: Returns in Thailand, Indonesia and Philippines, and research and development expenses.
Profit Before Income Tax Expense
Profit before income tax expense was KRW 38,325 million (US$ 25,155 thousand) for the first quarter of 2026 compared with profit before income tax expense of KRW 16,576 million for the fourth quarter of 2025 and profit before income tax expense of KRW 28,450 million for the first quarter of 2025.
Net Profit
As a result of the foregoing factors, Gravity recorded a net profit attributable to parent company of KRW 29,394 million (US$ 19,294 thousand) for the first quarter of 2026 compared with net profit attributable to parent company of KRW 12,312 million for the fourth quarter of 2025 and a net profit attributable to parent company of KRW 22,038 million for the first quarter of 2025.
Liquidity
The balance of cash and cash equivalents and short-term financial instruments was KRW 611,615 million (US$ 401,454 thousand) as of March 31, 2026.
Note: For convenience purposes only, the KRW amounts have been expressed in U.S. dollars at the exchange rate of KRW 1,523.50 to US$ 1.00, the noon buying rate in effect on March 31, 2026 as quoted by the Federal Reserve Bank of New York.
GRAVITY BUSINESS UPDATES
Ragnarok Online IP-based Games
Ragnarok Online 3 plans to be launched in China in the first quarter of 2027 and is underway for its launch in Global within 2027.
Ragnarok M: Classic will be launched in Korea in July 2026.
Ragnarok: The New World will be launched in Southeast Asia (except Vietnam) in July 2026, and Global (except Southeast Asia, China, Taiwan, Hong Kong, Macau, Korea and CIS) in the fourth quarter of 2026.
Ragnarok Origin Classic, a renewal game of Ragnarok Origin, was officially launched in Korea, Taiwan, Hong Kong, Macau and Southeast Asia (except Vietnam) on March 26, 2026 and will be launched in North, Central and South America in the third quarter of 2026.
Ragnarok Abyss will be launched in Taiwan, Hong Kong, Macau and China in the second half of 2026 and is underway for its launch in Southeast Asia and Korea.
Ragnarok: Midgard Senki will be launched in Taiwan, Hong Kong and Macau in the second half of 2026 and is underway for its launch in Southeast Asia.
Ragnarok: Twilight was officially launched on Huawei AppGallery (H5) in Southeast Asia (except Vietnam) on March 27, 2026. Ragnarok: Twilight Global will be launched in Global (except China, Taiwan, Hong Kong, Macau, Southeast Asia, Vietnam, Korea and Japan) in the second quarter of 2026.
Ragnarok: Back to Glory will be launched in Global (except China, Japan, Korea, Southeast Asia, Taiwan, Hong Kong, Macau, Brazil and CIS) in the second half of 2026.
Ragnarok Zero: Global will be launched in Southeast Asia, Europe and Oceania in the third quarter of 2026.
Other IP-based Games
Wizmans World Re: Try was officially launched in Global on February 19, 2026.
Requiem M will be launched in Korea in the second quarter of 2026.
Jaleco Arcade Collection will be launched in Global in the second half of 2026.
LIGHT ODYSSEY will be launched in Global in the second half of 2026.
Hashire HEBEREKE: EX will be launched in Global in the second half of 2026.
GALVATEIN: Adventure's Guild will be launched in Global in the second half of 2026.
Final Knight will be launched in Global in the first half of 2027.
Expansion of Ragnarok IP-business
RAGNAROK OST albums were released in sequence between March 20, 2026 and April 3, 2026, featuring 213 tracks, including the iconic theme songs of Ragnarok Online. The soundtrack is available on over 30 global streaming platforms.
Investor Presentation
Gravity issued an investor presentation. The presentation contains the Company’s recent business updates, results of the first quarter in 2026 and Gravity’s business plan. The presentation can be found on the Company’s website under the IR Archives section at https://www.gravity.co.kr/en/ir/updates. Korean and Japanese versions of the presentation are also provided on the website.
About GRAVITY Co., Ltd. ---------------------------------------------------
Gravity is a developer and publisher of online and mobile games. Gravity's principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 regions. For more information about Gravity, please visit http://www.gravity.co.kr.
Forward-Looking Statements:
Certain statements in this press release may include, in addition to historical information, “forward-looking statements” within the meaning of the “safe-harbor” provisions of the U.S. Private Securities Litigation Reform Act 1995. Forward-looking statements can generally be identified by the use of forward-looking terminology, such as “may,” “will,” “expect,” “intend,” “estimate,” “anticipate,” “believe”, “project,” or “continue” or the negative thereof or other similar words, although not all forward-looking statements contain these words. Investors should consider the information contained in our submissions and filings with the United States Securities and Exchange Commission (the “SEC”), including our annual report for the fiscal year ended December 31, 2025 on Form 20-F, together with such other documents that we may submit to or file with the SEC from time to time, on Form 6-K. The forward-looking statements speak only as of this press release and we assume no duty to update them to reflect new, changing or unanticipated events or circumstances.
Contact:
Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: kheung@gravity.co.kr
Ms. Jin Lee
Ms. Jimin Park
IR Unit
Gravity Co., Ltd.
Email: ir@gravity.co.kr
Telephone: +82-2-2132-7800
GRAVITY Co., Ltd.
Consolidated Statements of Financial Position
(In millions of KRW and thousands of US$)
| As of | |||||||||||||||
| 31-Dec-25 | 31-Mar-26 | ||||||||||||||
| KRW | US$ | KRW | US$ | ||||||||||||
| (audited) | (unaudited) | (unaudited) | (unaudited) | ||||||||||||
| Assets | |||||||||||||||
| Current assets: | |||||||||||||||
| Cash and cash equivalents | 203,599 | 133,639 | 209,873 | 137,757 | |||||||||||
| Short-term financial instruments | 415,034 | 272,421 | 401,742 | 263,697 | |||||||||||
| Accounts receivable, net | 56,318 | 36,966 | 83,935 | 55,094 | |||||||||||
| Other receivables, net | 2,904 | 1,906 | 3,174 | 2,083 | |||||||||||
| Prepaid expenses | 13,766 | 9,036 | 21,315 | 13,991 | |||||||||||
| Other current financial assets | 4,333 | 2,844 | 4,894 | 3,212 | |||||||||||
| Other current assets | 2,559 | 1,680 | 2,252 | 1,478 | |||||||||||
| Total current assets | 698,513 | 458,492 | 727,185 | 477,312 | |||||||||||
| Property and equipment, net | 10,770 | 7,069 | 10,122 | 6,644 | |||||||||||
| Intangible assets, net | 7,157 | 4,698 | 6,387 | 4,192 | |||||||||||
| Deferred tax assets | 7,209 | 4,732 | 6,811 | 4,471 | |||||||||||
| Other non-current financial assets | 3,812 | 2,502 | 4,290 | 2,816 | |||||||||||
| Other non-current assets | 15,201 | 9,978 | 38,026 | 24,960 | |||||||||||
| Total assets | 742,662 | 487,471 | 792,821 | 520,395 | |||||||||||
| Liabilities and Equity | |||||||||||||||
| Current liabilities: | |||||||||||||||
| Accounts payable | 61,927 | 40,648 | 72,596 | 47,651 | |||||||||||
| Deferred revenue | 21,501 | 14,113 | 20,864 | 13,695 | |||||||||||
| Withholdings | 1,655 | 1,086 | 2,044 | 1,342 | |||||||||||
| Accrued expense | 2,597 | 1,705 | 2,054 | 1,348 | |||||||||||
| Income tax payable | 4,633 | 3,041 | 9,425 | 6,186 | |||||||||||
| Other current liabilities | 3,718 | 2,440 | 3,881 | 2,547 | |||||||||||
| Total current liabilities | 96,031 | 63,033 | 110,864 | 72,769 | |||||||||||
| Long-term account payables | 623 | 409 | 623 | 409 | |||||||||||
| Long-term deferred revenue | 410 | 269 | 781 | 513 | |||||||||||
| Deferred tax liabilities | 1,736 | 1,140 | 1,737 | 1,140 | |||||||||||
| Other non-current liabilities | 6,496 | 4,264 | 5,811 | 3,814 | |||||||||||
| Total liabilities | 105,296 | 69,115 | 119,816 | 78,645 | |||||||||||
| Share capital | 3,474 | 2,280 | 3,474 | 2,280 | |||||||||||
| Capital surplus | 26,979 | 17,709 | 26,979 | 17,709 | |||||||||||
| Other components of equity | 25,523 | 16,753 | 31,750 | 20,841 | |||||||||||
| Retained earnings | 580,882 | 381,281 | 610,276 | 400,575 | |||||||||||
| Equity attributable to owners of the Parent Company | 636,858 | 418,023 | 672,479 | 441,405 | |||||||||||
| Non-controlling interest | 508 | 333 | 526 | 345 | |||||||||||
| Total equity | 637,366 | 418,356 | 673,005 | 441,750 | |||||||||||
| Total liabilities and equity | 742,662 | 487,471 | 792,821 | 520,395 | |||||||||||
* For convenience purposes only, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,523.50 to US$ 1.00, the noon buying rate in effect on March 31, 2026 as quoted by the Federal Reserve Bank of New York.
GRAVITY Co., Ltd.
Consolidated Statements of Comprehensive Income
(In millions of KRW and thousands of US$ except for share and ADS data)
| Three months ended | ||||||||||||||
| 31-Dec-25 | 31-Mar-25 | 31-Mar-26 | ||||||||||||
| (KRW) | (US$) | (KRW) | (US$) | (KRW) | (US$) | |||||||||
| (unaudited) | (unaudited) | (unaudited) | (unaudited) | (unaudited) | (unaudited) | |||||||||
| Revenues: | ||||||||||||||
| Online games | 23,594 | 15,487 | 18,806 | 12,344 | 25,906 | 17,004 | ||||||||
| Mobile games | 86,175 | 56,564 | 115,486 | 75,803 | 132,800 | 87,168 | ||||||||
| Other revenue | 3,681 | 2,416 | 3,172 | 2,082 | 3,172 | 2,082 | ||||||||
| Total net revenue | 113,450 | 74,467 | 137,464 | 90,229 | 161,878 | 106,254 | ||||||||
| Cost of revenue | 74,262 | 48,744 | 87,458 | 57,406 | 110,224 | 72,349 | ||||||||
| Gross profit | 39,188 | 25,723 | 50,006 | 32,823 | 51,654 | 33,905 | ||||||||
| Operating expenses: | ||||||||||||||
| Selling, general and administrative expenses | 24,881 | 16,331 | 21,859 | 14,348 | 19,609 | 12,871 | ||||||||
| Research and development | 1,455 | 955 | 3,431 | 2,252 | 1,133 | 744 | ||||||||
| Others, net | 1,132 | 743 | (14) | (9) | 82 | 54 | ||||||||
| Total operating expenses | 27,468 | 18,029 | 25,276 | 16,591 | 20,824 | 13,669 | ||||||||
| Operating profit | 11,720 | 7,694 | 24,730 | 16,232 | 30,830 | 20,236 | ||||||||
| Finance income(costs): | ||||||||||||||
| Finance income | 7,948 | 5,217 | 10,717 | 7,034 | 9,871 | 6,479 | ||||||||
| Finance costs | (3,092) | (2,030) | (6,997) | (4,593) | (2,376) | (1,560) | ||||||||
| Profit before income tax | 16,576 | 10,881 | 28,450 | 18,673 | 38,325 | 25,155 | ||||||||
| Income tax expense | 4,409 | 2,894 | 6,372 | 4,182 | 8,934 | 5,863 | ||||||||
| Profit for the year | 12,167 | 7,987 | 22,078 | 14,491 | 29,391 | 19,292 | ||||||||
| Profit attributable to: | ||||||||||||||
| Non-controlling interest | (145) | (95) | 40 | 26 | (3) | (2) | ||||||||
| Owners of Parent company | 12,312 | 8,082 | 22,038 | 14,465 | 29,394 | 19,294 | ||||||||
| Earning per share | ||||||||||||||
| - Basic and diluted | 1,772 | 1.16 | 3,171 | 2.08 | 4,230 | 2.78 | ||||||||
| Weighted average number of shares outstanding | ||||||||||||||
| - Basic and diluted | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | ||||||||
| Earning per ADS | ||||||||||||||
| - Basic and diluted | 1,772 | 1.16 | 3,171 | 2.08 | 4,230 | 2.78 | ||||||||
* For convenience, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,523.50 to US$1.00, the noon buying rate in effect on March 31, 2026 as quoted by the Federal Reserve Bank of New York.
(1) Each ADS represents one common share.
Legal Disclaimer:
EIN Presswire provides this news content "as is" without warranty of any kind. We do not accept any responsibility or liability for the accuracy, content, images, videos, licenses, completeness, legality, or reliability of the information contained in this article. If you have any complaints or copyright issues related to this article, kindly contact the author above.